Beiträge von PlantsAreDead

    ✈️ Düsseldorf Update 1.1.0 Released!

    A new update for EDDL Düsseldorf is now available, bringing the airport in line with the latest 2026 ground layout changes along with small visual and placement fixes.

    **To celebrate the update, Düsseldorf is now 40% OFF until Tuesday (March 10th)!**

    👉 https://mkstudios.pl/sceneries/eddl-dusseldorf-airport/

    Changelog 1.1.0
    • Ground layout updated according to latest 2026 changes
    • Object placement fixes
    • Improved runway marking textures
    • Various small fixes

    Curious how it compares to other versions?
    👉 https://contrail.shop/pages/compare/…rf-airport-msfs

    Enjoy the update and happy landings! ✈️

    lach ja, wenn Du es so sagst klingt es schon äh ja:D:D

    ne das Problem habe ich noch nicht lösen können. Jetzt habe ich den soweit das er bei der PMDG den Reverse macht, aber bei IDLE ist er bei der B777 in der Mittelstellung bei ca. 50 Prozent Schub. Hab schon 3 Profile getestet

    Mahlzeit alle zusammen

    für den Fenix habe ich den WINWING URSA MINOR 32 Throttle Metal zum laufen bekommen. Aber mein Problem ist jetzt, das ich den für die PMDG B777 nicht zum laufen bekomme. Bei voll TOGA geht er in den Reverse. Also die Kalibierung haut da irgendwie nicht hin. Ich habe da auch schon das PMDG B777 Profil in der SimAppPro runtergeladen.

    Hat von Euch schon wer die PMDG B777 mit den WINWING URSA MINOR 32 Throttle Metal zum laufen gebracht und kann helfen?

    strzag

    es gibt ein Möglichkeit wenn Du Axis And Ohs hast

    PlantsAreDead
    20. Juni 2025 um 13:10

    Version 3.8.0
    February 22nd, 2026

    - GSX Pro NEW: Animated stair operator — passenger stairs now have a dedicated operator who manually pushes and positions the vehicle, with full approach, departure and idle animations.

    - GSX (all versions) NEW: Service termination — you can now terminate running services from the GSX menu by choosing "Complete now" (vehicles finish quickly) or "Abort" (immediate stop). This works for Boarding, Deboarding, Catering, Refueling, De-Icing, and Baggage services.

    - GSX (all versions) NEW: Airport Handler Scripts — a new type of Handler customization that applies to a specific airport, regardless of which aircraft is being used. Airport handlers can dynamically adjust gate properties, display contextual messages, and react to the current flight plan, time of day, weather, and aircraft type. See the updated Manual for tutorials and examples.

    - GSX (all versions) NEW: Handler scripts now have a hasStockBehavior() function to check whether the built-in handler has a real implementation for a given method, so scripts can decide whether calling the original method is needed.

    - GSX Pro NEW: Added Seated Passengers support for the PMDG 737-600 and PMDG 737-900, recently released for MSFS 2024.
    GSX Pro NEW: Added support for the Microsoft A330 Cargo variant.

    - GSX Pro Change: When Seated Passengers are disabled, passengers will still walk through the cabin corridor to reach their seat position before disappearing, instead of vanishing at the door.

    - GSX (all versions) Change: Vehicles leaving the gate now accelerate based on distance, matching the same speed scaling used during approach, so far-away vehicles don't crawl back slowly.

    - GSX (all versions) Change: The Completing phase (vehicles driving away) now transitions to Completed as soon as all vehicles are disconnected from the aircraft and driving away, instead of waiting for them to reach their parking and despawn. This makes dependent services (e.g. Refueling waiting for Catering) proceed faster.

    - GSX Pro Change: Passenger stairs now back away from the aircraft before lowering when detaching.

    - GSX (all versions) Fix: Incorrect airline callsign recognition for livery-only aircraft addons that don't include their own aircraft.cfg file.

    - GSX (all versions) Fix: Services staying in Completed state too briefly for third-party addons (e.g. Fenix) that poll the GSX state LVars. The Completed state now dwells for 10 seconds before returning to idle.

    - GSX (all versions) Fix: "Free this parking from AI" now also removes default simulator ground vehicles in MSFS 2024, and AI airplanes are now removed in P3D as well.

    - GSX (all versions) Fix: Multiple issues when performing multiple flight legs — fixed resource leaks in fuel truck, de-ice crane, stairs, pushback tug, and baggage loader that could cause incorrect behavior on second and subsequent legs.

    - GSX (all versions) Fix: Cleaning service could get blocked after Deboarding if seated passengers were enabled.

    - GSX Pro Fix: GPU was blocking the airport customization editor from opening.

    - GSX Pro Fix: Stuck text on VDGS display panels that don't use scrolling (e.g. SafeDock TS24).

    - GSX Pro Fix: VDGS font characters appearing underground at some airports with third-party scenery in MSFS.

    - GSX Pro Fix: APIS VDGS static object not restored after gate was closed.

    - GSX Pro Fix: RLG VDGS font objects were not cleaned up properly, causing a memory leak.

    - GSX Pro Fix: Fuel counter position slightly off-center on the left-side fuel display.

    - GSX (all versions) Fix: Potential crash when multiple vehicle movements were triggered at the same time on the same vehicle.

    - GSX (all versions) Change: Faster passenger creation when boarding or deboarding starts.

    - GSX (all versions) Fix: Potential crash in the walker animation when the walk distance is zero.

    - GSX (FSX/P3D) Fix: Potential crash in the cargo loader when the bridge animation failed to initialize.

    - GSX (all versions) Fix: Improved overall Couatl engine stability, addressing several edge cases that could occasionally cause unexpected exits during normal use.

    - GSX (all versions) Fix: Rare condition where HTTP requests could stop working until the next restart.

    - FSDT Installer Change: The installer now remembers the last active MSFS simulator between sessions, so you don't have to switch every time.

    - FSDT Installer Change: Faster layout.json generation during installs and updates, particularly noticeable when reconfiguring Seated Passengers support on airplane packages containing lots of files.

    - FSDT Installer Fix: Installer not detecting MSFS when the AppData folder is relocated to a different drive.

    - FSDT Installer Fix: Broken symbolic links not detected after moving the installation folder, requiring a manual relink.

    - FSDT Installer Fix: GSX Pro appearing as unlinked in MSFS 2024 when the GSX World 2020 child product was present.

    Version 3.7.9 – February 11th, 2026

    • GSX Pro Fix: Fenix A319 SL variants missing from the internal profiles, causing several issues like missing Cockpit door fps optimization and other.
    • GSX Pro Fix: Animated wipers in some vehicles didn’t correctly detect the rain/no-rain conditions.
    • GSX Pro NEW: Added several new features in the new Experimental Handler customization. The manual has been updated to indicate all changes and updated Tutorials.

    Version 3.7.8 – February 8th, 2026

    • GSX Pro Fix: Seated Passengers not working in 2020 if the same airplane was also installed in MSFS 2024.
    • GSX Pro Fix: First rows of seats always occupied in Fenix A319, PMDG 737 and ERJs.
    • GSX Pro NEW: Experimental support for editing custom internal profiles, to access aircraft properties not normally editable with the standard editor and create custom automations, with an included code Editor. The feature is intended mainly for developers, and it must be manually enabled, until it can be considered stable. See the updated Manual at Page 154 for the User’s Guide.

    Version 3.7.7 – February 6th, 2026

    • GSX Pro Fix: Passengers not Boarding on the FSLabs A321 if Seated Passenger were disabled.
    • GSX Pro Fix: Mototok tug disabling input controls.
    • GSX Pro Fix: Mototok operator not following sloped aprons.
    • GSX (all versions) Fix: Error in fuel truck when doing multiple legs.
    • FSDT Installer Change: Beta channel disabled.

    Version 1.0.2 (6 February 2026)
    Arrival / deboarding display — On arrival, the Boarding and Cargo cards now empty out as deboarding progresses. Progress bars and counts go from full (100%) down to empty (0%) as passengers and cargo are unloaded. You’ll see remaining passengers and remaining cargo weight instead of everything staying “full” after landing.
    Cargo card behavior — Fixed a bug where the Cargo card could show wrong completion or weight. The card now correctly uses the baggage service data so completion and total weight stay accurate.

    GSX Reader Dashboard für Microsoft Flight Simulator | MSFS