Beiträge von PlantsAreDead

    Also ehrlich, wie geil ist das denn. Gleich mal die Lizenz gekauft und aufs Smartphone geworfen. Schon der Aha-Effekt war mir das Geld wert.

    Habe mir das lower ECAM jetzt angeschaut, das habe ich am Monitor nicht im Sichtfeld. Herrlich mit Winctrl Hardware und Smartphone.

    Der Typ macht schon geile Tools und bei Problemen hilft er auch schnell im Discord.

    Ich habe den auch schon die Idee für GlassOut gesendet das es eine In/Export Funktion für Fragmente gibt. Somit könnte man die unter der Community austauschen. Mal schauen wann es eingebaut wird 😎

    Ich nutze von den auch Cabby für die Bordansagen 😎

    V1.0.4 • May 7, 2026

    Additions:

    - Added FlightSimLabs A321 NEO

    - Added Compact mode

    - Added ‘Dew Point SD’ slider

    - Added small markings in the sliders within the panel to indicate the default setting

    - User manual is now included within the file


    Bugfixes:

    - Fixed strange panel sizing

    - Fixed A330-200 being recognized as A330-300

    - Fixed MSFS 2020 Wing fade spawning while on the ground

    - Fixed in-game panel title being translucent

    - Panel now warns ‘Please enter the product key found at https://tritrisim.com/purchases‘ when using the wrong format for keys

    - Improved stability


    Tweaks:

    - Tweaked Fenix A320 AOA requirements

    - Thrust on rain now uses a different variable to calculate altitude drop-off

    - Tweaked AI contrails

    Version 1.4.0 verfügbar

    • FPS drop is much smaller, especially on heavy planes. A400 in my case from 30FPS drop to around 5 FPS drop for ALL panels. One panel now is around 0-1FPS drop. But please let me know how it works for you
    • Data transfer between CPU and GPU is much smaller, which could cause some problems earlier, like crash. [undefined]@llama[/undefined] please check now. If no - we'll continue to work on that
    • added small urility - when popping out panel, you can now choose if content should automatically fit to window boundaries, or if it should be stretched - you'll find small icon in the upper right corner

    Mahlzeit alle zusammen,

    Ihr kennt doch sicher die Tools, womit man Instrumente Fenster auf andere PC's oder Laptop auslagern kann. Der Nachteil der bisher bekannten Tools ist, das die gewünschten Instrumente im Sim per Tastenkombination als separates Fenster vergrößert werden müssen, damit dann die Tools die auslesen können.

    Classout verfolgt hier ein anderen Ansatz, es liest die Cockpit Instrumente aus den Grafikspeicher aus. Der Vorteil hierbei, es gibt kaum FPS Einbrüche. Diese können dann entweder per App auf ein anderen Handy, Tablet, oder halt über die Netzwerkadresse auf andere PC's angezeigt werden.

    Ich habe mir Classout gekauft. Bisher habe ich es mit der PMDG B777 erfolgreich in Benutzung. Es gibt auch eine Testversion mit Wasserzeichen, womit man erstmal die funktionsweise testen kann. Die Testversion kann dann per Schlüssel zur Vollversion freigeschaltet werden. Momentan befindet sich Classout noch in der Beta.


    Was kann es:
    Es kann ND, MFD, CDU oder andere Fenster anzeigen. Bei der PMDG B777 kann über das MFD sogar die Checkliste über Tablet z.B. gesteuert werden, die allerdings nicht bei den Ini 350 über Tablet funktioniert, da Ini wieder sein eigenes Süppchen zur Steuerung kocht


    was kann es nicht:
    die MCDU von den Airbus steuern, da nur die Fenster angezeigt werden, aber keine Bedienelemente


    Der Entwickler hat auch ein Discord Channel, worüber auch schnell auf Probleme oder Fehler eingegangen wird.


    GlassOut 07.05.2026 02_18_16.png


    GlassOut 07.05.2026 02_18_52.png


    Classout2.png


    GlassOut 07.05.2026 02_18_36.png


    Classout1.png


    PXL_20260507_010221587.png


    Adresse zum Hersteller:

    GlassOut — Stream your MSFS screens to any device
    GlassOut pulls instrument screens straight from Microsoft Flight Simulator 2020 & 2024 and streams them in real-time to your phone, tablet, extra monitor, or…
    glassout.flyingart.dev

    An der Performance Schraube sollte schon noch mal Hand angelegt werden.

    Von all meinen Plätzen habe ich in EDDS mit meinen LOD Einstellungen in bestimmten Bereichen Performance Probleme.

    Wenn es dunkler wird merkt man es auch. Hat wohl mit den Lichtern zu tun. (Dämmerung)

    Mein System ist eigentlich recht performant, nur nicht in EDDS. 8)

    Probiere mal mit den Performance Mod 😎

    Version 3.9.7 – May 5th, 2026

    • GSX (MSFS 2024) NEW: 3D positional audio is back. The new Camera API introduced by Sim Update 5 finally exposes the listener pose to add-ons, so GSX can once again place ground-service sounds (vehicles, hoses, walkers, doors, etc.) in true 3D space — with proper distance attenuation and full positional mixing relative to the player's viewpoint, including full multi-channel mixing on systems with a surround-capable output device. Until now the listener position had to be assumed to be at the aircraft's center of gravity, since MSFS 2024 didn't expose the actual camera pose to add-ons.
    • GSX Pro Change: New "Disable hotfix notifications" option in Settings → Troubleshooting. When enabled, GSX suppresses the hotfix prompt and the panel banner, and the auto-restarter skips the hotfix download / staging path entirely. Useful as a workaround when Cloudflare CDN replication delays cause a transient false hotfix notification before all edge nodes have settled.

    hab Karriere noch nie angefasst :D Gabs ein neues flugzeug im SU5? Wenn das da ist, müsste es ja passen :D

    Und zum thema Kofiguration: Wenn ich auf die schaltfläche klicke passiert nix, aber wenn ich 'F' auf dem Keyvoard drücke klappts. Strange.

    Wenn Du Flow Pro hast, mache da mal das Update, dann sollte es mit den konfigurieren gehen 🙂

    Version 3.9.6 – April 29th, 2026

    • GSX (all versions) NEW: Saved Locations. User-named lat/lon/heading bookmarks for any spot at any airport, recallable from the parking-selection menu as a "Saved locations" submenu and usable as warp targets — the aircraft's nose-wheel lands exactly on the saved point, regardless of aircraft size. Two ways to create one: from the menu when on the ground and away from parkings ("Save current position..." stores the aircraft's current pose), or from the airport map by dropping a warp cursor on any spot and clicking "Save Location". Saved locations live in the airport profile and persist across sessions.
    • GSX (all versions) NEW: Saved Locations editing on the airport map. Each bookmark renders as a violet circle showing where the aircraft body would actually sit after warping in (offset back by the current aircraft's nose-wheel-to-datum distance), with a crosshair marking the precise nose-wheel target so different aircraft show the same bookmark at sizes that match their footprint. Drag the circle to move it, drag the orange rotation handle (visible when the bookmark is selected) to rotate it around the crosshair, double-click to rename, press DEL to delete (with confirmation). All edits autosave.
    • GSX (all versions) NEW: Saved Locations editing from the menu. When the aircraft is standing on a saved location, the gate menu offers "Rename '...'" and "Delete '...'" entries alongside the usual options. Delete asks for an in-menu Yes/No confirmation before removing the bookmark.
    • GSX (all versions) NEW: Handler scripts can now read user-saved locations. getCurrentSavedLocation() returns the bookmark the aircraft is standing on (within its proximity ring), or None; getAirport().savedLocations enumerates every bookmark configured for the airport. Read-only proxies — handlers can react to bookmarks but cannot create, rename, or delete them (that lifecycle remains the user's). See the Handler Scripts Developer Guide.
    • GSX Pro Change: Status panel now reflects MARS sub-position context — the airport line shows the active sub-position id (e.g. "Gate E 32 [MARS: E34]"). When the aircraft is standing on a user-saved location, the state line reads "Our <aircraft> is on the <name> location" instead of the generic "taxiing on ground".
    • GSX (all versions) Change: SafeDock3 displays now substitute the parent's gate number with the active MARS sub-position id ("GATE E" / "E34" instead of "GATE E" / "32" when sub-position E34 is engaged), so the dock readout reflects which sub-position the aircraft is at.
    • GSX (all versions) Change: On the 2D map, the pushback endpoint cursor and the "Warp to point" cursor now place the airplane silhouette's nose right at the clicked point, with a small crosshair marking the spot — matching the 3D editor convention.
    • GSX (all versions) Change: "Warp to point" now lands the aircraft's nose-wheel exactly at the clicked point, for any aircraft size. Before, larger aircraft ended up well past the target.
    • GSX (all versions) Fix: A restart of the Couatl engine could occasionally hang, leaving the old process running in Task Manager and never starting the replacement. Restarts are now guaranteed to complete.
    • GSX (all versions) Fix: Engine restarts could take up to 30 seconds of waiting before the new instance even began loading. The shutdown step is now immediate, so the new instance starts loading right away.
    • GSX (all versions) Fix: Editing several parkings in a row could eventually cause GSX to misbehave — ground services failing to appear, the editor camera jamming, etc. Fixed.
    • GSX (all versions) Fix: 3D parking editor: the pushback endpoint cursor and its ruler are again aligned, with the airplane silhouette's nose-wheel sitting exactly on the saved point so it can be lined up precisely with taxiway markings.
    • GSX (all versions) Fix: Persistent duplicate VDGS at wall-mounted SafeDock parkings (a stale static next to the freshly-spawned dynamic, most visible at LFPG terminal docks) is gone.
    • GSX (all versions) Fix: MARS sub-positions: editing wingspan, parking position, or parking system from the airport editor now correctly persists to the active MARS sub-position. Previously the user's edits could be silently overwritten with the parent stand's values on exit, depending on the order of cleanup steps.
    • GSX (all versions) Fix: MARS sub-positions: deleting a sub-position now also tears down its running SafeDock display and its static SimObject. The deleted sub-position no longer leaves a phantom dock or a snapshot-resurrected INI entry behind.
    • GSX (all versions) Fix: MARS sub-positions: warp to a sub-position now lands the aircraft at the sub-position's location instead of at a stale stop position left over from before the parking was moved. Moving the parking in the editor now also clears any previously-customized stop position so the default formula recomputes a sensible stop at the new location.
    • GSX (all versions) Fix: 3D parking editor: when editing a new MARS sub-position, the stop-position marker now follows the parking marker live as you move it, instead of staying frozen at the editor-entry pose. Switching to the stop-position editor after moving the parking shows the stop under the moved parking, ready to fine-tune from there.
    • GSX (all versions) Fix: Baggage carts on Deboarding and the front baggage loader could land off-position with the wrong heading at parkings where the vehicle's spawn pose was significantly off the chord to the cargo door — most visibly with the front loader cutting under the airplane belly. The approach now stays a clean forward U-turn that ends parallel to the airplane axis before the final 90° turn into the door, regardless of spawn pose.

    Viele von Euch kennen ja SimFX für FS2020 von Parallel 42. Jetzt hat TriTriSim solche Effekte für den FS2020 und FS2024 veröffentlicht. Der Unterschied ist, das hier gleich eine ganze Palette an Fliegern unterstützt werden, ohne z.B. Zusatzpakete für den Fenix oder der PMDG B777 kaufen zu müssen.

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    Link zum Hersteller:

    GFX Airliner | TriTriSim


    Wer von Euch hat dieses Addon schon gekauft und wie sind Eure Erfahrungen damit?