Dachte ich auch! Klingt auf jeden Fall nach Sauerstoffmaskenaction...
Sollte da nicht noch eine F4 kommen?
Dachte ich auch! Klingt auf jeden Fall nach Sauerstoffmaskenaction...
Sollte da nicht noch eine F4 kommen?
Nachschub von DRANGSAL.
Die 80er...sie leben.
JJjaaaaaaa, sie lebt noch, sie lebt noch...Jjjaaaa....
Zitat von QWUltimate 787
The work for Service Pack 1 is largely complete and we’re currently testing all changes / bugfixes along with the P3Dv4 version of the plane. We’re pursuing a simultaneous release of SP1 for FSX and the P3Dv4 version so that both variants are on the same status. The process of converting the plane to P3Dv4 has had some surprises for us and since many P3Dv4 specific features are new to us it has taken some time to develop and test the required techniques to create quality content.
We are still working our way through ironing out some bugs that have been identified by our Beta team but are optimistic to be done with that relatively soon. The service pack takes care of many high priority items and introduces new functionality that we hope you appreciate. Within the next few weeks, we will provide a list of those items that we have addressed during the this cycle to give you an idea of what to expect for the Service Pack.
For the P3D version you can expect the following new features:
- TrueGlass rain effects (P3D only)
- Dynamic lighting (P3D only)
- High resolution displays (P3D only)
- ND: Airport Map taxiway, runway and gate highlighting
- Config Page entry for PauseAtTOD and 1xAtTOD
- Panel state automatically saved whenever the user saves the flight in the FSX menu
- Support for key assignments for autopilot / autothrottle events
- Config option to set location of Activesky Snapshot files
Further functionality for the 787 will be introduced by means of a Product Improvement Package (PIP). We will share more information on that later this year.
Not bad at all
Im Anflug auf Barcelona ziemlich stabile 25fps und ansonsten locker über 30.
20/20 Punkten auf der Helpert Skala für dein Statement.
2. Staffel ist schon bestätigt.
Bad Banks in der ZDF Mediathek ist momentan sehr zu empfehlen. Endlich mal ne deutsche Serie auf Weltniveau.
Wollte gerade Bad Banks posten: Ficition-Serien aus Deutschland haben ja leider nicht die besten Ruf aber was hier die Produktionsfirma mit Arte und ZDF abgeliefert haben: Eine 10 /10 auf der maestroischen Bewertungsskala.
Hier noch ein paar mehr Infos. Die Serie lässt sich kostenlos in der ZDF Mediathek abrufen: https://www.zdf.de/serien/bad-banks
Zitat von ZDFIm Zentrum der Geschichte steht die junge hochbegabte Investmentbankerin Jana Liekam (Paula Beer), die bei einer internationalen Großbank in Luxemburg arbeitet. Als sie wegen des Fehlers eines anderen gefeuert wird, vermittelt ihre Ex-Chefin Cristelle Leblanc (Désirée Nosbusch) ihr einen Job bei der Bank Deutsche Global Invest in Frankfurt. Leblanc ist es auch, die Jana den Tipp für ein hochattraktives, aber äußerst riskantes Geschäft gibt, mit dem sie ihren neuen Chef Gabriel Fenger (Barry Atsma) so sehr beeindruckt, dass er ihr die Leitung des Projektes überträgt.
Der Druck auf Jana nimmt rasant zu. Das Geschäft muss rechtzeitig abgeschlossen werden, während einzelne Teammitglieder sich gegen sie wenden. Gleichzeitig steht sie in Leblancs Schuld, die immer wieder Forderungen stellt. Als Jana erkennt, wer welche Fäden im Hintergrund zieht, holt sie zu einem Gegenschlag aus, der nicht nur die Existenz der deutschen Großbank gefährden könnte…
Regisseur Christian Schwochow nimmt uns über sechs Folgen mit auf eine waghalsige Reise in das hochkomplexe System internationaler Großbanken. Die Serie wirft einen Blick in die faszinierende Welt der Hochfinanz und auf Menschen, die in einem adrenalingetriebenen Spiel um wirtschaftliche Interessen und persönlichen Ehrgeiz die finanzielle Sicherheit eines ganzen Landes riskieren. Aus unterschiedlichen Antrieben heraus und mit hohem persönlichem Einsatz erhalten sie den Blutkreislauf der globalen Finanzwirtschaft aufrecht, stets auf der Suche nach Anerkennung.
Mehr Fototapeten braucht das Land: Nach den Niederlanden werden UK und Irland umgesetzt. Im Anschluss folgen USA (NW) sowie Deutschland.
Alles anzeigenUK / Ireland photoreal regions coming to XP, AFS2 and FSX/P3D!
Normally Orbx does not announce projects until they are at least in alpha or beta stage and we have something to show. However in the case of this announcement, a lot of exploratory pre-alpha work has already been done and indeed I've shown some sneak preview shots already. Moving forward I think in the current climate of multiple sim platforms we will likely be giving more advanced notice of future projects.
What I can announce today is that we have secured pristine aerial photography for all of the UK and Ireland and this now paves the way for projects to commence in earnest. Jarrad Marshall will be announcing the name of these series of addons this weekend so I won't reveal the Orbx product series name yet, but they will be made entire from aerial photography orthoimagery and not landclass based.
In addition to the Netherlands for FSX/P3D coming in a matter of weeks, we will be releasing photoreal regions for England, Wales, Scotland, Northern Ireland, Ireland, Pacific Northwest USA and Germany in 2018/19. These will be released as a region each, allowing you to pick and choose which ones you want and also manage the footprint sizes on your drives. We may split Germany into halves to contain the installation size. The prospect of flying from Ireland to the eastern part of Germany in a contiguous photo based scenery is now very real.
The first sim platforms these UK/Ireland regions are to be released on will be X-Plane 11, followed by Aerofly FS2. This is because the pre-work has already been done and they will be summer season only. FSX/P3D will follow but there is a lot of work to produce 5 seasonal variations of each regions therefore extra development time will be required.
We will be producing a test compile somewhere in the Midlands soon, and we can then share a few further sneak preview shots.
These regions will be "install-and-fly". Everything will be managed by OrbxDirect and FTX Central so you can focus on just enjoying the regions themselves. We plan to include every house, building, tree and structure in all of the UK/Ireland and the regions will also include (based on each sim's functionality) night lighting, traffic, power lines, water masking, light houses, cityscapes, POIs, marinas, ships and thousands more 3D objects. Airports will be upgraded in the FSX/P3D version but we are not 100% decided on XP/AFS2 for airports at this stage. Those may follow in a service pack or we take a different approach (more details TBC).
Immer diese ABS-Leuchte....blöder "Autobreak Arm" Switch.
Sehr sweet!
Zitat von simflight.deFlight1 haben ihre Beechcraft Super KingAir B200 als Version 2 neu aufgelegt und damit Kompatibilität für P3Dv4 geschaffen. Neu ist allerdings auch, dass es sich nun um ein Komplettpaket handelt, das in P3Dv3 und FSX (SE) installiert werden kann.
Die Flight1 B200 hat zwar ein paar Jahre auf dem Buckel, dürfte aber die beste Umsetzung des Models im Sim sein. Zudem gibt es ein paar neue (teils P3Dv4 spezifische) Features in der V2:
New Fetures Specific to P3Dv4:
- Dynamic lighting for landing lights, beacons
- Dimmable panel
- Native P3D V4 compiled model
- Gauges compiled to 64-bit format
New for All Versions:
- Added airways to the G1000 – ability to load airways and draw them
- Bug fixes to the G1000, loading procedures
- panel.cfg pop-ups now reflect 16:9 screen ratio
Auch hier muss das #GoslingGate ausreichend gewürdigt werden...einfach zu gut.
Externer Inhalt www.youtube.comInhalte von externen Seiten werden ohne deine Zustimmung nicht automatisch geladen und angezeigt.Durch die Aktivierung der externen Inhalte erklärst du dich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.
Ok..ich nehme alles zurück! Durch einen Zufall bin ich auf das #CarreyGate gestoßen. Bereits 2015 haben die Tschechen eine Preisverleihung "mega geprankt". Ich lachte.
Zitat von Aerosoft
- Luft-Vegetation-Layout korrigiert

Frisch aus'm Paint Shop. Die (fiktive) OY-RUI von DAT. Die rote OY-RUE sind mit meinen Paint-Skills leider nicht machbar. Die reale Airline hat bereits drei MD82 aus ex. Meridiana Beständen in BLL stehen. Mindestens eine neue Maschine wird in den kommenden Wochen in den Flugbetrieb übergehen. Eine dritte Maschine wird als Ersatzteillager dienen,.
BLL-CMF
Der erste Flug geht nach Chambery.
Line Up. Ready. Timing.
Der verrückte Hund incoming.
Chambery heute eher so....
Wir planen den Anflug. Kontrolliertes Chaos.
Ab in die Suppe.
Kurz vor der DHA sehen wir die Bahn.
Welcome to Chambery.
Maestro's Bewertung: 4 von 5 Sternen.
ZitatAlles anzeigenWe are finalizing 1.0.4 installers. You should get and email from simMarket within today or tomorrow.
CHANGELOG:
- fixed random CTD selecting a DTO INT in the FMS.
- fixed random CTD selecting SID/START in the FMS.
- fixed missing waypoints on FMS.
- fixed jetway not attaching correctly to the main exit door.
- fixed issue when defining ’toggle’ custom keyboard/joystick events.
- fixed minor issues on external model’s attach points and texture mapping.
- increased size of the Load Manager UI for 4K res desktops.
- added support for vPilot/SB4 (via SimConnect).
- improved LNAV and LOC tracking.PDF guide on how correctly upgrade:
http://www.flythemaddog.com/downloads/How%20to%20upgrade.pdf
CRJ Update 1.0.5. ist incoming:
Alles anzeigenHello everyone!
First, I'd like to apologize that it took so long. The simple reason is that we wanted to get it right this time!
After the last beta was already OK'ed by them, I uploaded version 1.0.5 to the beta testers today. As long as I didn't mess up anything with this version (cross your fingers!), it will be sent to Aerosoft for installer building tomorrow. Depending on the schedule of the Aerosoft guys it should be available for public download on Thursday or Friday.
Here's the readme so you can see what was fixed, changed or added:
Aerosoft CRJ 700/900 Update 1.0.5
=================================
*******************************************************************************************
*******************************************************************************************
*** The 64-bit version of this update requires Lockheed Martin Prepar3D v4.2 or higher! ***
*******************************************************************************************
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Change Log
==========
1.0.5 Release
- [Fixed] Several pushbuttons have been fixed to work with the left mouse button as well
- [Fixed] External APU sound not looping properly
- [Fixed] Crackling sound issue with APU on
- [Fixed] Door positions corrected (special thanks to Eduard and Richcam for their input!) for better jetway docking
- [Fixed] Time and fuel calculations sometimes gave invalid results on the ground with an incomplete flightplan
- [Fixed] Wrong turns on (VECT) legs
- [Fixed] Removed distance and time-to-go indications for (VECT) legs on MFD
- [Fixed] Changed minimum airport distance and configuration conditions for FA landing announcements
- [Fixed] Reverser spool-up works again
- [Fixed] PFD "SYNC" message now properly disappears a few seconds after synchronizing flight director
- [Fixed] Departure runway selection disappearing after SID selection (if SID's runway is set to "ALL")
- [Fixed] ILS frequency on ARR DATA page can now be copied to scratchpad for use on RADIO page
- [Fixed] Decreased overshoot on track capture (introduced with rev 311)
- [Fixed] Sign error on wind correction during initial waypoint turn
- [Fixed] Only first letter of current and next waypoint shown on PROG page
- [Fixed] Ice detection after changing payload in DAVE now only when engines are running
- [Fixed] Single cue FD now points into the right direction
- [Fixed] Range-to-altitude ring now uses vertical speed trend instead of current vertical speed for more consistent indication
- [Fixed] Increased cabin rate change for altitudes above 20000ft
- [Fixed] Selection of Runway-SID-Transition as SID
- [Fixed] Increased the size of text buffers for PROG page
- [Changed] Changed "(P-TURN)" into "(P-T)" for PROG page
- [Fixed] HUD FPV and FD cue visibility
- [Fixed] Bleed Air source now switched to BOTH after takeoff when both throttles are pulled out of the TOGA detent
- [Fixed] Corrected begin of turn point for turns with more than 60 degrees (official FAA formula results in early turn)
- [Fixed] PFD/MFD CDI inverted with FMS as nav source
- [Fixed] CDI calculation (= cross track error) would result in off-track indication even though the aircraft is "on the line"
- [Fixed] Rounding error on MFD Data page ETE calculation
- [Fixed] CTD when selecting an arrival runway for the second time while flightplan is still empty
- [Fixed] SID data is now loaded when the selected departure procedure is a Runway-SID transition instead of a SID (U.S. style SIDs)
- [Fixed] Improved holding tracking
- [Fixed] Saving a flightplan no longer tries to save holdings
- [Fixed] Editing holdings now switches to MOD FPLN and requires EXEC to become active
- [Fixed] Bleed air auto mode logic (Thanks to Ak47e6 for the excellent description!)
- [Fixed] CTD when entering user-defined waypoint (certain circumstances only)
- [Fixed] Maximum wind speed on PERF INIT page increased from 99 to 999 knots
- [Fixed] Stopped VNAV calculation cycle from overwriting manually entered winds on LEGS WIND pages
- [Fixed] Vertical eyepoint position corrected for HGS alignment (-700 and -900)
- [Fixed] HGS glideslope symbol is no longer cut off on right side
- [Fixed] Removed HGS clickspot from the windscreen
- [Fixed] Clocks now show the proper format for CHR (":MM") and ET ("HH:MM")
- [Fixed] Thrust reversers now close when throttle is advanced while reversers are open
- [Fixed] APU START/STOP button animation and clickspot logic
- [Fixed] DIR/INTC page waypoint selection logic
- [Fixed] DIR/INTC on-fpln waypoint directs
- [Added] Automatic pressurization implemented
- [Added] EMER DEPRESS EICAS message
- [Fixed] Waypoint sequencing logic
- [Fixed] Waypoint turn calculation
- [Fixed] Service door now works again (also animation stuttering fixed)
- [Fixed] Power settings in detents now fit the calculated settings again
- [Fixed] Doors control in FSX
- [Changed] CRJ Manager: seat editor changed to "passenger" or "no passenger" selection (instead of male, female, child)
- [Added] CRJ Manager: Automatic synchronization between CRJ Manager and DAVE
- [Fixed] CRJ Manager: Missing payload update for FSX
- [Fixed] CRJ Manager: CoG and trim calculation
- [Fixed] DAVE: CoG and trim calculation
- [Fixed] Cabin announcements no longer audible when deselected in CRJ Manager
- [Fixed] Flight attendant talking on flightdeck no longer audible when deselected in CRJ Manager
- [Fixed] Reverser animation length adjusted
- [Fixed] Bug in abeam check function that would cause early waypoint sequencing
Geile Desti. Versuche mit der Maddog aufzuschlagen.