I was going to be very happy to announce that today would have been the day we'd have made live our latest A320-X update release for Prepar3D v4. Instead, I'm going to ask for "just a little more patience" and apologize in advance, because I am not (yet) at liberty to say why this update will have to wait for a few more days. The delay is necessary and outside of our control - those of you who can connect the dots will do so very soon, I am sure!
We are all quite aware that this is a very anticipated release and the excitement is real around the Labs as well! There is good reason for this: The upcoming A320-X update carries several logic, performance and stability improvements, but it also allows us to showcase some entirely new and, if we may say so, very powerful dynamic effects capabilities in Prepar3D v4 that we've developed in the past months that are "truly never seen before" (tm).
I'd like this excitement to become contagious, so I will not say much more.
However, as a way of saying "thank you" for your continued patience, I'd like to share what is included in this upcoming update, as well as a few news tidbits about our upcoming releases.
General
- Sanity checks for Prepar3D settings compatibility
- Crash when P3D water = ultra resolved
- Crash when VR menu was selected resolved
- Crash on P3D exit resolved
- Overall fluidity and stability improvements
- Overall performance improvements
- Elevation loader precaching logic added
- Solar library calculation improvements
Panel States
- ADIRUs save logic fixed
- FCU Alt Knob save logic fixed
- DU Knobs save logic fixed
- DU Dimmers default to ON
- Fix for states not loading correctly & various config changes
- Random Fuel loaded on panel state load for C&D/GPU/APU
Engines
- Total electrics loss on ground after landing resolved
- CFM spool rate increased
- Engine crank logic improvements
- Fixed Bug where engine fans stopped suddenly when engine start selected
- Start logic fix for when second engine fails to ignite
- Subtle FADEC logic fixes
FMGC
- Flare mode logic improved
- Autoland decrab fix
- Protection against spd target 0 in EXP CLB with full flaps logic
- ATHR inhibition on ground after RTO until airborne
- Adjusted APPR/VIA listing for non-standard procedures
FWC
- EMER CANC button logic fix
- RCL button logic fix
- Fuel HI TEMP logicsheet fix
- Galley fan spurious error condition fix
- CKPT CTL ONLY logic tweak
ELAC
- Damping added to roll channels to reduce aileron flutter
- Alternate & direct law logic tuning for green & yellow hyd loss (THS frozen)
- Manual pitch refinements
FAC
- Reactive wind shear fix for dual FAC detection
Virtual Cockpit
- Pedal Disc label text fixed
- Missing Rwy Turnoff OFF Overhead label added
- Several minor fixes
External Model
- NAV lights now visible at all appropriate angles
- CFM minor fixes
- Several minor fixes
Display units
- Display Unit synchronization logic improvements
- Race condition crash bug fix
- Performance / fluidity improvements
DMC (E/WD)
- G LOAD max 5 sec display fix
- LVR MCT message fixes
DMC (PFD)
- Slip / beta transition smoothing
- Heading smoothing
- TRU reference fix
DMC (ND)
- Terrain radar loss fix
- Compass smoothing
- TRU reference fix
RA
- Fix for value sometimes incorrect on landing
Sounds
- Engine sounds improvements
- CFM engine sounds reworked
- Missing gear extend/retract and wind sounds added
- Further optimizations to sound infrastructure to improve performance
- ADIRU Mech Horn fix
- IAE Cruise rumble sounds added
- Added nose wheel scrub sounds for when nose gear is skidding
- PA on door arm logic fix
- No smoking sign sound volume increased
- Bump and rattle sound volumes improved
- Several minor fixes
FCU
- Alt sel knob pointer now lit
- Baro sel knob pointer now lit
- Fix for manual VS limit correction
2D Panels
- Missing Rwy Turnoff OFF Ovhd label added
CPC
- Fix for takeoff elevation when slewing updates
- CAB PR LO DIFF PR logic added
- Abort mode fix
Air Conditioning
- Several fixes for air conditioning logic
- Cargo heat temp sensor logic improved
- New feedback controllers on Ram Air Doors, BPV's and TAV's
FQIC
- Logic improvements
Other Systems
- GND CTRL switch logic fix
Doors
- Door open/close on panel state load
- Fix in slide arm logic
Input controls
- Rudder trim key event support added
Dynamic Effects
- New Dynamic Effects including:
- Dynamic engine contrails that vary with atmosphere and time of day
- Dynamic engine spray effects in rain/snow linked to thrust
- Dynamic engine reverser spray effects linked to thrust reverse
- Dynamic engine intake vapour and water spout effects linked to thrust
- Dynamic engine heat haze effects linked to thrust and atmosphere
- Dynamic engine start up smoke linked to oil temperature
- Dynamic landing tyre smoke linked to landing rate
- Dynamic wheel tyre tracks in heavy rain / on grass
- Dynamic wheel spray effects on wet/snow runway
- Dynamic wing condensation effects in fog/cloud
- Dynamic engine strake vortex in fog/cloud
- Dynamic flap vorticies in fog/cloud
- Dynamic rain/snow effects added in Landing / Wing and Logo light beams
- Dynamic in-cloud effects which illuminate with landing lights. (Requires AS16 with 'Cloud motion effects')FS