DLH711 D-AIME nach München, paar GEC nach CGN, und LH A346 scheints auch noch nach DUS zu packen ![]()
EDIT: DLH465 :pillepalle:
DLH711 D-AIME nach München, paar GEC nach CGN, und LH A346 scheints auch noch nach DUS zu packen ![]()
EDIT: DLH465 :pillepalle:
Unabhängig welches Addon/Gebiet/Szenerie/Uhrzeit?
Gegen mehr solche Liveries in Europa hätte ich auch nichts ![]()
Nur ORBX immer schön brav über GEX tun ![]()
Wo gibts das Simpsons-Theme für REX? ![]()
FlyTampa doin' it right! Is doch ein viel geileres Gefühl auf einmal vor nem so gut wie fertigen Produkt zu sitzen als jahrelang minimale Preview-Häppchen anzugaffen? ![]()
Moin,
unter dem Label 'Albysim Scenery Design' hat Alberto Di Bolzano heute eine Santorin-Szenerie für FS2004 veröffentlicht, die Insel und Flughafen abdeckt.
Die Bilder sprechen wohl für sich.
Hallo,
ich suche alles Mögliche an Infos über die Takeoff-Performance der verschiedenen 757-Varianten, also 757-200 und 300 mit P&W bzw. Rolls-Royce Engines.
Hab schon das WWW etwas durchforstet, aber leider gar nichts bzgl. Assumed Temperature o.Ä. gefunden...wäre euch sehr dankbar für Dokumente in die Richtung, da ich kein Tool zur TOperf-Rechnung für alle 757 kenne.
Ohne Winglets :O
Im Forum dort hat sich jemand die Mühe gemacht und alles zusammengefasst was man bis jetzt dazu weiß:
http://forums.flightsimlabs.com/index.php?/top…ct-information/
ZitatAlles anzeigenCOMPACT INFORMATION ABOUT THE FSLabs A3XX-Series
LAST UPDATED: 05.October 2012ATTENTION: I'M NOT A MEMBER OF FLIGHT SIM LABS AND I DO NOT OWN ANY SECRET INFORMATION. EVERYTHING WRITTEN BELOW IS BASED ON FACTS THAT ARE AVAILABLE IN PUBLIC.
I tried to collect the various information floating around about the upcoming A320 in news articles and this forums to give the costumers an overview and prevent new questions that have already been answered.
Versions
- "Entertainment version" for FSX
- "Professional version" for another platform, probably Prepar3d and definitely NOT for FSX
- Both versions will be available for the "normal" costumerWhy 2 versions?
The split into 2 versions is the result of
- licensing conflicts (FSX is an "entertainment" platform, the "professional version" will feature a training/commercial licence)
- FSX limitations that prevent many features or are complicating the programming of those
- the price of such "professional version", which also requires a certification process if it's meant to be used for training purposes.What are the differences?
- Both versions will feature mostly the same aircraft in terms of aircraft systems and sytem behaviour
- The major difference will be the presence of a failure generator/instructor station for the "professional version" but also some other features that are intended for pilots and enthusiasts.- In contrast to that, there will be no option to trigger failures in the "entertainment version", despite there will be an option to switch on a failure engine that triggers failures on its own. Those failures can then be handled like in the real aircraft (ECAM, etc.) in both versions.
The occurrence of failures in the "entertainment version" will be depending on aircraft handling, environment conditions and the probability for a specific failure in the real aircraft.
(hot/hung starts, ignition failures, compressor stalls and many others)- Multicrew is planned to be included in the "professional version"
Panels
- Full set of 2D-panels
- Captain and first officer view
- IFR and VFR panel version (small or full ECAM view)
- All displays are pop-able and sizeable
- EIS2 LCD layoutSystems
- Every "flight sim related" system is simulated (but not the coffee machine in the galley)
- Custom coded 3D fuel system simulating realistic fluids behaviour, depending on various environment factors
- Custom coded engine simulation, fully independent from FSX > realistic single engine taxi possible
- Systems following various ARINC-specifications: ARINC429 (with ARINC 600/615 data stream support), ARINC 424 protocols, and RS422 (with ARINC 600 support) that are also used in the real aircraft
- Accurate simulation of the different electric and hydraulic systems
- A "system behind the systems" that simulates the data flow/connections like in the real aircraft
- Complete custom coded FBW system
- Extremely accurate lift and drag simulation based on comprehensive data from various visits of Level-D simulators and real flights and also running outside of FSX
- recreating the EIS2 (LCD-Screens, updated systems, etc.)
- System simulation that is running outside of FSX is supporting multi core CPUs and also uses the GPU
- Full recreation IRS system with position drift and GPS update when able
- Recreation of system behaviour that isn't documented in the FCOM but existing in the real worldSound
- Innovative 3D sound design that allows the developer to place sounds at specific points in space
- Based on various high quality recordingsVirtual Cockpit and Exterior Model
- Presence of a mix of painted and photo real textures, resulting in a immersive and realistic look
- High resolution exterior model (e.g. writings below the static ports are readable)
- Virtual cabin viewable from the outside
- Visible simulation of wear and tear in VC and 2D cockpit depending on the time of use
Miscellaneous
- Comprehensive set of manuals and tutorials
- Different saved flight states
- Different liveries of the most common airlines flying the A320 in the real world available on release
- Other Airbus models (A319, A321) are planned as seperate products in the future, A318 depending on the consumer demand
- A330 and/or later A340 might be an option for the far future.
- Navdata will be provided by any company that licenses the FSLabs data converter for ARINC 424 text filesRelease
- Release of the "entertainment version" is planned to be around november/december 2012,
(Mr. Kalamaras at the flightsim conference in Munich 2012) Remember: This can always be subject to changePricing
- Not definded yetBeta Tester
- FSLabs has a stock of experienced beta testers who worked on previous products
- If there should be any need for additional testers (which is not clear atm.), there would be an announcement in the forumsInteresting pages for more detail
http://forums.flight...-x-fuel-system/ Explanation of the fuel system by Mr. Wilson
http://asn.aerosoft.com/?page_id=6855 Interview with Mr. Kalamaras on the A320 (PART 1)
http://asn.aerosoft.com/?page_id=7146 Interview with Mr. Kalamaras on the A320 (PART 2)http://forum.avsim.n...bus-a320-x-r665 Interview with Mr. Wilson on the A320
http://forum.avsim.n...e-concorde-r661 Interview with Mr. Kalamaras on FSLabs, the Concorde and general development
http://fsxpage.com/p...n-flighsimlabs/
http://fsxpage.com/p...flighsimlabs/2/ Collection of many preview photos and all videos of the A320https://www.facebook...s/photos_stream More photos